![]() The Heart Knot for confessing can be purchased at By The Stairs. The player can confess after reaching Friend status ( or 400 points) with an eligible character. Romance can only begin after the player confesses to a character by gifting them a Heart Knot. Give this to someone if you want to take your relationship to the next level. The red rope is tied together to form a knot, representing two interwoven fates. The player can propose to the character.Guaranteed to receive a birthday gift from the character.Character's daily lines change to romantic ones.The following characters are confirmed romance candidates:Īfter a successful confession, a character's relationship status with the player changes to a romantic one, and their relationship gauge changes as well. Additionally, Pen is the only romanceable character that will always refuse the player's marriage proposal Grace can be romanced but will also refuse the marriage proposal until later in the main story development Elsie can be confessed to but will refuse the player's marriage proposal until they complete Chasing Elsie and see the post-mission events. Nia is marked as romanceable in the social menu but cannot be confessed to at the moment, Logan is not yet implemented as a befriendable and romanceable character, and Jane is not an existing character in the game at all. ![]() Most romanceable characters can be recognized by having a relationship gauge denoted by hearts in the Social tab in the Menu. Developers stated that romance candidates in My Time at Sandrock will have their own stories to make them more individual. ![]() Whether someone entirely new to the series or an experienced veteran, there is something to love for everyone.The romanceable characters have been confirmed during various points of the game's development. My Time at Sandrock builds on the roots established by My Time at Portia with an epic adventure featuring a smorgasbord of features sure to please any gamer. The choice is yours in My Time at Sandrock. Save the world, romance your way through the numerous townsfolk, uncover lost technology, fight back against the monsters encroaching Sandrock, or just relax, play some mini-games, and craft until your heart’s content. The highly-anticipated sequel to Pathea’s hit My Time at Portia, new and returning fans alike will be able to step into a western-themed post-apocalyptic world to help rebuild a community to its former glory while fending off all kinds of monsters in melee and third-person shooting combat. Pre-Orders will be available from a number of retailers worldwide and will begin to go live over the coming month, for more information on pre-orders please visit the Numskull Games homepage and Social Media channels. ![]() My Time at Sandrock will be priced at £49.99 / €59.99 SRP. The physical editions are planned for Nintendo Switch, PlayStation and Xbox platforms and will launch in Summer 2023. Independent video game publisher, Numskull Games is happy to announce a European physical release for the title. Following an exciting Nintendo Indie World showcase last week and PM Studios and Pathea Games announcement that their eagerly anticipated sandbox life sim, My Time at Sandrock is headed to consoles this Summer.
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